Maya - Part 5: Bump and Specular Maps - Part 6: Dirt Maps & Final Render

Bump and Specular Maps -  
Dirt Map Final Render -
Ok, so it's done finally, but there are a few things i need to address, the fact that from the start the set was overly tall/ long for no reason and i couldn't resolve it.
Erm, the lighting at the base of the lamp hits the back wall causing a very unnatural feel obviously but no matter how long i payed with the lighting it never looked any better, oddly!

but yes - done.

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